This repository has been archived on 2026-03-12. You can view files and clone it, but you cannot make any changes to it's state, such as pushing and creating new issues, pull requests or comments.
magic-veneer/magic_veneer_processing/magic_veneer_processing.pde
2020-09-21 16:56:36 +02:00

130 lines
No EOL
4.2 KiB
Text

import processing.serial.*;
Serial arduinoPort;
String receivedMessage;
boolean cameIntoThreshhold = false;
float placementIndicatorOffsetX = 0;
int placementIndicatorAnimationCounter = 0;
String placementIndicatorAnimationDirection = "right";
void setup() {
/* Set up screen */
fullScreen();
background(0);
/* Set up communication with arduino
String portName = Serial.list()[Serial.list().length - 1]; //change index to match your port
arduinoPort = new Serial(this, portName, 9600); */
}
void draw() {
/* START - Create and animate placementIndicator */
background(0);
placementIndicator(80, 8, placementIndicatorOffsetX);
if (placementIndicatorAnimationCounter < 5) {
if (placementIndicatorAnimationDirection == "right" && placementIndicatorOffsetX < 30) {
placementIndicatorOffsetX += 2;
} else if (placementIndicatorAnimationDirection == "right" && placementIndicatorOffsetX <= 30) {
placementIndicatorAnimationDirection = "left";
placementIndicatorOffsetX -= 2;
placementIndicatorAnimationCounter++;
} else if (placementIndicatorAnimationDirection == "left" && placementIndicatorOffsetX >= -30) {
placementIndicatorOffsetX -= 2;
} else if (placementIndicatorAnimationDirection == "left" && placementIndicatorOffsetX <= -30) {
placementIndicatorAnimationDirection = "right";
placementIndicatorOffsetX += 2;
placementIndicatorAnimationCounter++;
}
} else {
placementIndicatorOffsetX = 0;
}
/* END - Create and animate placementIndicator */
bug(100, 100, 2);
/* if ( arduinoPort.available() > 0) {
String rec = arduinoPort.readStringUntil('\n');
if (rec != null) {
receivedMessage = rec;
}
// Check for specific events and act upon them
if (receivedMessage != null && receivedMessage.contains("isWithinThreshhold")) {
cameIntoThreshhold = true;
}
}*/
}
void bug(float x, float y, float scale) {
ArrayList<PShape> legs = new ArrayList<PShape>();
polygon(x, y, 40 * scale, 6);
PShape leftUpperLeg = createShape(TRIANGLE, x - 40 * scale, y - 40 * scale, x * scale - 20, y, x - 20 * scale, y);
legs.add(leftUpperLeg);
PShape leftLowerLeg = createShape(TRIANGLE, x - 40 * scale, y + 40 * scale, x * scale - 20, y, x - 20 * scale, y);
legs.add(leftLowerLeg);
PShape rightUpperLeg = createShape(TRIANGLE, x + 40 * scale, y - 40 * scale, x * scale + 20, y, x + 20 * scale, y);
legs.add(rightUpperLeg);
PShape rightLowerLeg = createShape(TRIANGLE, x + 40 * scale, y + 40 * scale, x * scale + 20, y, x + 20 * scale, y);
legs.add(rightLowerLeg);
for (int i = 0; i < legs.size(); i++) {
legs.get(i).setFill(color(255));
shape(legs.get(i));
}
}
void placementIndicator(float polygonRadius, int npoints, float offsetX) {
float centerX = width / 2;
float centerY = height / 2;
polygon(centerX + offsetX, centerY + polygonRadius * 2.75, polygonRadius * 0.8, npoints);
polygon(centerX + offsetX * 0.9, centerY + polygonRadius * 1.6, polygonRadius, npoints);
polygon(centerX + offsetX * 0.7, centerY, polygonRadius, npoints);
polygon(centerX + offsetX * 0.3, centerY - polygonRadius * 1.6, polygonRadius, npoints);
head(centerX, centerY, polygonRadius, 8);
}
void polygon(float x, float y, float radius, int npoints) {
float angle = TWO_PI / npoints;
beginShape();
for (float a = 0; a < TWO_PI; a += angle) {
float sx = x + cos(a) * radius;
float sy = y + sin(a) * radius;
vertex(sx, sy);
}
fill(255);
stroke(255);
endShape(CLOSE);
}
void head(float x, float y, float polygonRadius, int npoints) {
polygon(x, y - polygonRadius * 2.75, polygonRadius * 0.8, npoints);
PShape leftAntenna = antenna(2);
PShape rightAntenna = antenna(2);
pushMatrix();
leftAntenna.translate(x - 45, y - polygonRadius * 3.7);
leftAntenna.rotate(radians(350));
shape(leftAntenna);
popMatrix();
pushMatrix();
rightAntenna.translate(x + 35, y - polygonRadius * 3.7);
rightAntenna.rotate(radians(10));
shape(rightAntenna);
popMatrix();
}
PShape antenna(float scale) {
PShape antenna = createShape(RECT, 0, 0, 5 * scale, 25 * scale);
antenna.setFill(color(255));
antenna.setStroke(color(255));
antenna.endShape();
return antenna;
}