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codewanderer/src/scenes/OverviewScene.ts

43 lines
1.2 KiB
TypeScript

import { mp5 } from '../../main';
import { Player } from '../sketchObjects/Player';
import { colors } from '../constants/colors';
import { Edge } from '../sketchObjects/Edge';
import { Scenes } from './scenes';
import store from '../store';
export class OverviewScene {
player: Player;
edgeData: Array<{ x: number; y: number; r: number; scene: Scenes }>;
edges: Edge[];
constructor() {
this.edgeData = [
{ x: 100, y: 100, r: 50, scene: Scenes.LEGACY },
{ x: 900, y: 400, r: 100, scene: Scenes.LEGACY },
{ x: 300, y: 600, r: 75, scene: Scenes.LEGACY },
];
this.edges = this.edgeData.map((edge) => new Edge(edge.x, edge.y, edge.r));
this.player = new Player();
}
public draw() {
mp5.background(mp5.color(colors.greyLighter));
this.player.follow();
this.drawLocations();
this.player.move();
}
public onSceneClick() {
this.edgeData.forEach((edge, i) => {
const dist = mp5.dist(mp5.mouseX, mp5.mouseY, edge.x, edge.y);
if (dist < edge.r) {
store.setState({ currentScene: edge.scene });
}
});
}
private drawLocations() {
this.edges.forEach((edgeShape) => edgeShape.draw());
}
}