Implement await indicator and message display logic

This commit is contained in:
Dennis Schoepf 2021-07-21 11:05:04 +02:00
parent d471600c0f
commit e62b549185
5 changed files with 59 additions and 14 deletions

View file

@ -35,12 +35,6 @@ export class OverviewScene {
store.setState({ currentScene: edge.scene });
}
});
store.getState().addUserMessage({
text: `Test Message ${Math.random()}`,
inputWanted: false,
timestamp: Date.now(),
});
}
private drawLocations() {

View file

@ -1,4 +1,6 @@
export enum Scenes {
OVERVIEW = 'OVERVIEW',
LEGACY = 'LEGACY',
PACKAGES = 'PACKAGES',
CONTRIBUTORS = 'CONTRIBUTORS',
}

View file

@ -34,6 +34,8 @@ export class Companion {
this.ref.addEventListener('mouseover', () => this.handleMouseEnter());
this.ref.addEventListener('mouseleave', () => this.handleMouseLeave());
this.messageButtonRef.addEventListener('click', () => this.confirmMessage());
this.pupilFollowCursor();
store.subscribe(
@ -41,12 +43,16 @@ export class Companion {
if (companionState === CompanionState.ACTIVE) {
this.showActiveShape();
this.scaleUpCompanion();
this.stopAwaitAnimation();
this.showMessage(this.message);
} else if (companionState === CompanionState.IDLE) {
this.scaleDownCompanion();
this.showIdleShape();
this.stopAwaitAnimation();
} else if (companionState === CompanionState.AWAIT) {
this.playAwaitAnimation();
} else if (companionState === CompanionState.SUCCESS) {
this.stopAwaitAnimation();
this.playSuccessAnimation();
this.scaleDownCompanion();
this.showIdleShape();
@ -59,7 +65,9 @@ export class Companion {
(messages: CompanionMessage[], prevMessages: CompanionMessage[]) => {
if (prevMessages.length !== messages.length) {
const newMessage = messages[messages.length - 1];
this.showMessage(newMessage);
this.message = newMessage;
store.setState({ companionState: CompanionState.AWAIT });
}
},
(state) => state.userMessages
@ -68,18 +76,28 @@ export class Companion {
showMessage(message: CompanionMessage) {
this.messageTextRef.innerText = message.text;
this.messageRef.style.display = 'flex';
if (message.inputWanted) {
this.messageInputRef.style.display = 'block';
// TODO: Get text from textarea and log it on confirm, hide button after click on confirm as well
} else {
this.messageInputRef.style.display = 'none';
// TODO: Hide message on confirm click, log time looked at message
}
}
confirmMessage() {
console.log(this.message);
if (this.message.inputWanted) {
// Get text from textarea
// Send via API
}
// Hide Message
store.setState({ companionState: CompanionState.IDLE });
this.messageRef.style.display = 'none';
}
showActiveShape() {
const mouth = document.getElementById('companion-mouth');
mouth.style.opacity = '100%';
@ -130,7 +148,28 @@ export class Companion {
playSuccessAnimation() {}
playAwaitAnimation() {}
playAwaitAnimation() {
document.getElementById('companion-await-indicator').style.display = 'inline';
anime({
targets: '#companion-await-indicator',
keyframes: [
{ scale: 4, opacity: 0, rotate: '45deg', duration: 900 },
{ scale: 5, duration: 200 },
],
easing: 'easeOutQuad',
duration: 900,
loop: true,
});
}
stopAwaitAnimation() {
const indicator = document.getElementById('companion-await-indicator');
indicator.style.display = 'none';
indicator.style.opacity = '1';
indicator.style.transform = 'scale(1) rotate(0)';
anime.remove('#companion-await-indicator');
}
pupilFollowCursor() {
document.addEventListener('mousemove', (e) => {