Refactor detail scene elements to single class

This commit is contained in:
Dennis Schoepf 2021-07-31 16:27:07 +02:00
parent 85214fad3f
commit d084511c6b
11 changed files with 162 additions and 335 deletions

View file

@ -1,19 +1,16 @@
import { BehaviorSubject, Subject } from 'rxjs';
import { mp5 } from '../main';
import { Area } from './types';
export const playerHead$ = new Subject<{ x: number; y: number; w: number }>();
export const playerHead$ = new Subject<Area>();
export const revealedArea$ = new BehaviorSubject<{ x: number; y: number; w: number }>({
export const revealedArea$ = new BehaviorSubject<Area>({
x: 0,
y: 0,
w: 0,
});
export function areasColliding(
areaOne: { x: number; y: number; w: number },
areaTwo: { x: number; y: number; w: number },
log?: boolean
): boolean {
export function areasColliding(areaOne: Area, areaTwo: Area): boolean {
const distanceBetweenPoints = mp5.dist(areaOne.x, areaOne.y, areaTwo.x, areaTwo.y);
const shapeArea = areaTwo.w / 2 + areaOne.w / 2;